Showing posts with label animation. Show all posts
Showing posts with label animation. Show all posts

Mastering Blender Review

Mastering Blender
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I am a Blender wannabe. I know I'll never be anything more than a tinkerer with it and I certainly don't have the artistic ability to do anything serious with it. Blender is an open source, free 3D program with an impressive list of capabilities. In fact, Blender rivals commercial programs costing thousands of dollars.
"Mastering Blender" is the third Tony Mullen book I've read and it is as impressive as the first two. But Mullen's books are aimed at people who are actually quite proficient with Blender. As Mullen puts it, he is writing for "intermediate and advanced" Blender users. If you've attempted to use Blender, you'll immediately recognize that even achieving the intermediate stage of proficiency requires many hours of learning and doing.
That said, there is nothing that prevents the patient novice Blender user from reading, looking at the pictures and, in my case, gasping both at what Blender can do and at the people like Mullen who can do it.
The first chapter is actually helpful to inexperienced users, as it describes how you can gain control of the Blender interface.
After that, it is strictly for the more advanced and capable user. Sculpting and Retopo Workflow explores sculpting; Creating Realistic Images with UV Textures and Node-Based Materials covers texturing snd then Mullen moves into Video Compositing, which is a Blender feature I didn't know existed.
The next six chapters cover scripting Blender with Python, another revelation, and mastering the Blender Game Engine.
Mullen appears to be one of the most knowledgeable Blender users on the planet. His writing style tends to be matter of fact and very straight-forward. His coverage of each of his subject areas is very thorough. There are many large and clear illustrations.
Overall, though it is highly doubtful that I will personally ever be able to use these Blender capabilities, I really enjoyed learning about them through Mullen's ably crafted book.
Jerry


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Blender, the free alternative for professional-quality 3D animation is a complex program to learn, but once users become familiar with its power, they begin to seek more from it. This book is the first of its kind to explore the more advanced features of Blender so that you can get the most out of the software. You'll take your Blender skills to a whole new level with the featured in-depth coverage of intricate uses for Blender's modeling, texturing, animation, and visual effects tools in a professional environment.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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ILLUSTRATION 101 - Streetwise Tactics for Surviving As A Freelance Illustrator Review

ILLUSTRATION 101 - Streetwise Tactics for Surviving As A Freelance Illustrator
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In short words, its awesome! Its fun, quirky, and tells you like it is. I couldn't help to tell my friends and family about it, especially about the anecdotes. If you're planning to be a freelance illustrator and have no idea what to expect, then get this book! ( this is my bro's account, but I was the one who read it ;D )

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Do you yearn to illustrate?Do you dream of being the star of the commercial art world?Then this is the book for you!In this fun-to-read manual you will quickly learn how to land Dream Commissions and wow Art Directors; get past the Scariest Secretaries; get loads of FREE Publicity; speed up Slow Payers; create killer newsletters and do a hundred other cool things to put your freelance illustration career straight into the fast-lane.

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Xara Xtreme 5: The Official Guide Review

Xara Xtreme 5: The Official Guide
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This is a wonderful book - easy to ready, humorous, very understandable and with great detail. As a novice in the field I appreciated being able to understand everything. The book is also great for advanced design professionals.
It's a great guide for a fabulous design tool.

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Master the world's fastest drawing program!
Learn the principles of vector drawing as you learn technique, composition, and other art essentials--then apply your skills to creating websites, animations, logos, photographic retouches, and more.Xara Xtreme 5: The Official Guide shows you how to customize the software, use QuickShapes, draw vector paths, use fills for photorealistic effects, and compose professional desktop publishing documents.This hands-on resource brings you from concept to completion with examples that span a range of art styles--using the vector drawing program that thinks it's a bitmap editor.With these tutorials that apply to Xara Xtreme, Xtreme Pro, and Magix Xtreme Photo & Graphic Designer, you'll:
Work with vector paths that look like paint strokes
Tag colors to dramatically change complex drawings in seconds
Build multi-page, graphically rich websites in a few hours
Convert bitmap web graphics to resizable vector shapes
Design artwork in minutes that looks like it took days
Create and export original Flash animations for the web in no time
Create 3D text and apply special effects to imported photos and vector shapes
Invisibly retouch photographs with feathering, fractal fills, multi-step gradients, and transparencies

Inside you'll find an inspirational Xara GrandMasters Gallery of award-winning artwork from around the world.Get started today by downloading free trial software from www.xara.com!
Download lesson files from www.mhprofessional.com/computingdownload and www.theboutons.com.
Gary David Bouton, an international award-winning illustrator, has authored 25 books on graphics software, including CorelDRAW X4: The Official Guide.He practices what he teaches: his work can be seen on Graphics.com, TalkGraphics, The CG Society, and YouTube.

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